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the glowing stars @gamer podcast music 8-bit chiptunes crashfaster pax prime wizwars catherine jillian lungaro chris antista atlus comic-con gamesradar video games High Quality
I’ve taken a break from music stuff for a short while since The Glowing Stars is on hiatus as Matt’s been in baby mode — his baby is due pretty much any day now! While that’s on hold, I have some plans to do some stuff with crashfaster, like performing with him at PAX Prime this year in Seattle. I’m also recording some vocals for Wizwars. I’m really happy to be working with all of my friends!
I guess I forgot to plug in here that The Glowing Stars debut EP dropped earlier this month, right before we went on hiatus. It’s titled Anything Past That, and has five tracks of Game Boy goodness and rock & roll. Please check it out! You can stream it for free or download it for five bucks on Bandcamp.
I’m really thankful that crashfaster recorded and mixed this EP, and Hans Dekline mastered it. Dekline has also mastered records for Snoop Dogg and Lisa Loeb. Someday I think I’ll write a protected post about all the inside jokes and secrets of Anything Past That, but I’ll save that for another time. Considering the entire EP is about one person, there are a lot of little things about it that are all related, including the EP art, and the labels that were on our limited edition physical releases.
Side note, those who have ordered the limited edition EPs, please be patient. People have been receiving them at different times. Some last week, some this week, and I expect more next week. But if you have any concerns, e-mail theglowingstarsband [@] gmail [.] com!
Oh right, so video game stuff. Since the band stuff is on hold, I’ve been adjusting to my new position as Associate Editor of @GAMER Magazine, and it’s been a fun ride so far. I’ve taken over their podcast and have hosted the last three episodes, including Episode #21, which just went live today. This week’s episode also has Jillian Lungaro and GamesRadar’s Chris Antista, and we talk about Comic-Con 2011 and Catherine.
Speaking of Catherine, that was my first review for @GAMER Magazine as an official employee. Yay! It’ll be in the September 2011 issue. But the game came out this week, and it’s so amazeballs. Really, buy it. Or listen to the podcast first, and then buy it.
